Blender – Applying The Scale

We were playing with Blender this evening to modify a 3d model to mount the mirror on our Ranger — it reminds me a lot of learning vim where there’s just a lot of hidden “type this character and it does magic stuff“. Which, ironically, I love vim because of this … however I’ve also been using vi and vim since 1994. So I know the random character to type. Blender … not so much yet.

Oddity of the day — after scaling an object, you need take an additional step otherwise it’s not really scaled and measurements show up with unexpected values. To reset the scale:

Hit Ctrl + A
Select Scale in Object Mode to apply the current dimensions as the new scale of 1

 

They call this applying the scale. Which … I expected it did when I entered the scale factor and stuff changed size on the screen. But now I know!

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